Project Status: Ongoing
Project Type: Personal Project
Project Duration: ~3 Years
Software Used: Game Maker Studio 2, Procreate, Word, Excel
Primary Role(s): Solo Developer
Wayward Priscilla is a narrative driven RPG about the complexities of the relationships those who are abused have with their abusers, drawing inspiration from games such as Yume Nikki and Undertale. The story is focused around Priscilla, a girl who is tasked by her mother to undo three locks around the ‘Cradle of Fantasy’. The gameplay itself is very platforming and puzzle heavy, with Priscilla unlocking abilities that draw from her doubts and fears.
As the solo developer for this project, all elements of the game were created by me. This includes concept art, level design, programming, final pixel art, writing, etc.